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Maya Time Editor – Learning Series

A getting started series on the Time Editor in Autodesk Maya by Steven Roselle. This is a very clear ramp up on using the Time Editor to create, blend, edit and time warp animations in a non-destructive and non-linear animation editing tool. Must watch for animators in Maya.

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Blog Post rigtip tutorial

Maya #rigtip – Jaw Translation on Vimeo

Nice rig tip on using the remap value node to improve the feel and look of the jaw in motion, from our alumnus Greg Hendrix. #rigtip #faceRigging #Maya #Autodesk Greg Hendrix

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rigtip tutorial video

Skinning Rigtip for a little known tool

Move Weights tool, a little known tool that you should be using to make skinning easier and allow for added control in a pinch. TDs can use it to speed up skinning by copying good weighting to new joints for twist, like shoulders to a few new twist joints in the upper arm for example. […]

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Blog Post rigtip tutorial video

Cult of Rig : Season 00 Day 010 Finishing Pedals and GodNode Components

Season 00 Day010 Stream – Finishing Pedals and GodNode Components Downloads: Pilot Season – Download   Rigging Dojo Notes: This week we are not doing much of a breakdown, there are many details and things that you simply have to watch through the video to understand and get the most from. We will pick out […]

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Blog Post tutorial

Cult of Rig : Season 00 Day 009 Applying Math to Fix Components

The rig as you see it by the end of this session, plus a little bit of crud cleaned out, is now available at http://www.cultofrig.com/resources/re… If you’ve fallen behind but still want to nodel with me, now you can catch up. Or just take it apart 🙂 Season 00 Day009 Stream – Applying Math to […]