Get to know: Nina Fricker – Lead Technical Animator at Insomniac Games

Get to know: Nina Fricker – Lead Technical Animator at Insomniac Games https://www.linkedin.com/in/nina-fricker-9182921/ Let’s start off with some questions from our friend Izzy Cheng Hi Izzy!!! What is some advice you’d give to people getting into Technical Art or Technical Animation? AH!! Where to start?? This is a topic I could talk about a LOT….

Guest Post: Tech Animator Dump: Customizing Radical Heights – Part 1

Source: Tech Animator Dump: Customizing Radical Heights – Part 1 Randall Hess Customizing Radical Heights – Part 1 My work on Boss Key Productions most recent project, Radical Heights, focused a lot on character customization. In this post I’m going to discuss the process and creation of a customizable character for Radical Heights. Having previously…

The Animate Button – Mocap Automation Techniques at Ubisoft Montreal (GDC 2016) – YouTube

We really can’t recommend this video enough!!!! as a standard base for getting good capture and not waste your money and time.   Our MotionCapture editing and MotionBuilder course covers many of the ideas in an expanded format that are in this video from UBI Soft animator Dan low.   Check out our MotionBuilder Rigging to…