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Blog Post free software tutorial

Blender new developer quick start guide

Welcome, you are wanted here. *Note that there have been some changes as the development moved to GIT You might be here because you like Blender and want to make it better. You might be a programmer who found a bug to fix or you are an artist who wants to learn to make an […]

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#animtip animation Autodesk Brad Clark tip

Animation Exchange 2021 – The Blender Rosetta Stone for Production Artists

Ready to level up your Blender knowledge? Brad Clark (https://twitter.com/bclark_cgchar?) acts as translator and guide for experienced animators and tech artists wanting to dive deeper into this opensource 3D program. If you are a Maya or Max animator then this is your starting point to get into rigging and Animation. Learn how to learn Blender. […]

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Blog Post

SideFX Houdini 18.5 KineFX

We are very excited to see this release of SideFX Houdini go gold (get it here). Brad (Rigging Dojo Founding Member) was brought in to provide feedback and offer some unique viewpoints to help bridge the gap between standard workflows and a modern motion retargeting system. What would it need and what are the expectations […]

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#animtip Blog Post Motion editiing retargeting

Blender Motion Editing Secrets

If you are an animator wanting or needing to move away from Maya and MotionBuilder and not sure how you are going to do it, this is the way.

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Blog Post interview Microcast

Blender Rigging for Netflix Next Gen

Like many people, we took notice of the work for the new movie coming out from Netflix called “Next Gen” by  http://www.tangent-animation.ca/  Today we talked with Rigging Lead David Hearn (https://www.levelpixellevel.com) about rigging and about working with Blender on a large scale production. (We were also joined by friend and Blender master Charles Wardlaw ) […]