In our 8-week class, students will learn the why and how of production facial rigging for 3d animation using Autodesk Maya with feedback and help from our Mentor
Face Rigging 101 – 8 week Mentored course from Rigging Dojo.
Course Weekly breakdown :
Deformation quality, skinning, control building and creating a rig that can be exported to a game engine or upgraded for full feature animation, our course build a foundation for you to continue growing your skills.
Topology and model selection
Reference review and draw overs
Rig setup in detail
Start the rig build based on our reference, joint placement
Jaw and lips
Forehead and eyebrows
Eyes and eyelids
Cheek and squint
Nose, ears, and misc joints
*current price $642.01
Our course was built around the work from our Past Mentor Daniel McCrummen
Now being taught and updated by Josh Burton from www.cgmonastery.com