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Autodesk 2023

With the release of Maya, 3ds Max and MotionBuilder among other tools, Autodesk has moved 100% to Python 3.9, there is no more launching into Python 2. From the docs Python and PyMEL version changes Maya now supports Python 3 exclusively, and the version of PyMEL used with Maya has been updated to 1.3. Maya […]

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Maximizing Animation and Cinematic Content Workflows for ‘Just Cause 4’

Maximizing Animation and Cinematic Content Workflows for ‘Just Cause 4’ Great talk from our friend Brian covering a cinematic pipeline between Maya and MotionBuilder for their game. Also a nice shout out to our Co-Founder Brad Clark for his help. Brian Venisky @TechAnimator on Twitter About the Talk In this 2019 GDC session, Avalanche Studios’ […]

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Optimizing Rigs for Parallel Evaluation

The course is finished and live! No more waiting lists, you can just get it! *Limited Launch Pricing* Production proven results 7 Lessons 15 videos Example Maya files Workflow python scripts PDF chapter guides About the class Optimizing Rigs for Parallel Evaluation course is for TDs looking to take their rig performance to the next level, […]

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Agora community Free Blender Rigs

In collaboration with Agora.Community and AnimChallange, we converted a few assets for Maya created by Riot Games, to Blender. We used Blender 2.92 and the RigOnTheFly addon is required to get the most from these rigs. Look at the learning guide video on this page for a quick introduction of features and we recommend fully […]

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#animtip animation Autodesk Brad Clark tip

Animation Exchange 2021 – The Blender Rosetta Stone for Production Artists

Ready to level up your Blender knowledge? Brad Clark (https://twitter.com/bclark_cgchar?) acts as translator and guide for experienced animators and tech artists wanting to dive deeper into this opensource 3D program. If you are a Maya or Max animator then this is your starting point to get into rigging and Animation. Learn how to learn Blender. […]