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#animtip Blog Post

Animator questions we always answer in Blender

While we have a full free course on getting up to speed on Blender from Maya here are a few extra tips to help you animate easier. Question 1: Is there a way to auto-frame a channel f-curve in Blender in the Graph Editor? Answer: Yes, https://cenda.gumroad.com/l/autoframe-fcurve But in 3.6 there are some new updates […]

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#animtip Blog Post constraints

A Complete Guide to Character Rigging for Games Using Blender

This book is a comprehensive guide to using Blender to create character rigs for games and will be vital reading to those studying games animation as well as early-career rigging artists, character animators, modeling artists, technical animators, and technical artists.

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#animtip Blog Post

Auto-Rig Pro: Rig Library

One of our alumni and animator, Joris van Laar, created this library of 24 rig presets for the Blender Auto-Rig Pro, auto rigging and retargeting addon. We are an affiliate so if you buy it from this link we get a small part of the sale and you support our future students and our free […]

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Blog Post free software tutorial

Blender new developer quick start guide

Welcome, you are wanted here. *Note that there have been some changes as the development moved to Gitea You might be here because you like Blender and want to make it better. You might be a programmer who found a bug to fix or you are an artist who wants to learn to make an […]

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#animtip animation Autodesk Brad Clark tip

Animation Exchange 2021 – The Blender Rosetta Stone for Production Artists

Ready to level up your Blender knowledge? Brad Clark (https://twitter.com/bclark_cgchar?) acts as translator and guide for experienced animators and tech artists wanting to dive deeper into this opensource 3D program. If you are a Maya or Max animator then this is your starting point to get into rigging and Animation. Learn how to learn Blender. […]