Get to know: Nina Fricker – Lead Technical Animator at Insomniac Games

Get to know: Nina Fricker – Lead Technical Animator at Insomniac Games https://www.linkedin.com/in/nina-fricker-9182921/ Let’s start off with some questions from our friend Izzy Cheng Hi Izzy!!! What is some advice you’d give to people getting into Technical Art or Technical Animation? AH!! Where to start?? This is a topic I could talk about a LOT….

Skinning Rigtip for a little known tool

Move Weights tool, a little known tool that you should be using to make skinning easier and allow for added control in a pinch. TDs can use it to speed up skinning by copying good weighting to new joints for twist, like shoulders to a few new twist joints in the upper arm for example….

Cult of Rig : Season 00 Day 008 Math Crash Course

Season 00 Day 008 Stream – Math Crash Course – Trigonometry and Matrix Mult Trig is the study and solution of triangles…or all angles Starting with Trigonometry as it is a basic and good place to start vs. starting with linear algebra that creates lots of extra wasted calculations. “You hear me mention custom nodes…doesn’t…