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Autodesk 2023

With the release of Maya, 3ds Max and MotionBuilder among other tools, Autodesk has moved 100% to Python 3.9, there is no more launching into Python 2. From the docs Python and PyMEL version changes Maya now supports Python 3 exclusively, and the version of PyMEL used with Maya has been updated to 1.3. Maya […]

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Maximizing Animation and Cinematic Content Workflows for ‘Just Cause 4’

Maximizing Animation and Cinematic Content Workflows for ‘Just Cause 4’ Great talk from our friend Brian covering a cinematic pipeline between Maya and MotionBuilder for their game. Also a nice shout out to our Co-Founder Brad Clark for his help. Brian Venisky @TechAnimator on Twitter About the Talk In this 2019 GDC session, Avalanche Studios’ […]

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Optimizing Rigs for Parallel Evaluation

The course is finished and live! No more waiting lists, you can just get it! *Limited Launch Pricing* Production proven results 7 Lessons 15 videos Example Maya files Workflow python scripts PDF chapter guides About the class Optimizing Rigs for Parallel Evaluation course is for TDs looking to take their rig performance to the next level, […]

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Agora community Free Blender Rigs

In collaboration with Agora.Community and AnimChallange, we converted a few assets for Maya created by Riot Games, to Blender. We used Blender 2.92 and the RigOnTheFly addon is required to get the most from these rigs. Look at the learning guide video on this page for a quick introduction of features and we recommend fully […]

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Learning Character Rigging

Every year we see people asking where to start, reaching out for help and or simply overwhelmed. “I want to learn about rigging characters but I am not sure where to start?”, “Anyone have a recommendation for resources, X video on YouTube was confusing!”, “Rigging courses or schools are are too expensive, how can I […]