The Rigging Buddies Podcast #9: Exotools with Tim Naylor and Andrea Maiolo – YouTube

Long time friends and early supporters of Rigging Dojo and of training many artists in the community and creators of the first bi-direction constrain system (Also thanks for the shout out to Rigging Dojo Co-Founder Brad @ https://youtu.be/aHZI8lmdvY0?t=2352 (39:12) ) Check out their consulting services and tools over at http://www.exotools.net/index.html https://twitter.com/ExoTools … and you can…

Introducing Maya 2020 Rigging Features

New rigging features to note, we are putting notes that might get overlooked here from the 2020 Maya Docs so people can focus on just the rigging updates. Cached Playback whitepaper: For riggers, TDs, and plug-in authors who want to understand the Cached Playback architecture so they can benefit from recent performance enhancements in Maya,…

Why do I need a Mentor?

Are you better off without a mentor or coach? Do you know who Toni Nadal is? He is the Uncle and Coach of Rafael Nadal, the famed tennis player. Rafael has won over 50 tournaments and an Olympic gold medal. He has made 60 million dollars in professional tennis. Ronda Rousey, arguably the best fighter…

Open Source – Dem Bones

Source: Open Source – Dem Bones Introducing Dem Bones: an Open Source Library for Skinning Decomposition, great news!! #rigtip https://www.ea.com/news/open-source-dem-bones #skinning #deformation #opensource Great news for those who never could get the built in Autodesk version to work correctly or with enough flexibility and the updates and improvements sound great from the original creator.

Get to know: Kaye Vassey Technical Animator at Epic Games

Kaye Vassey is a veteran of the feature animation industry, working on such franchises as “Shrek,” “Madagascar” and “How to Train Your Dragon.” She is currently a Senior Technical Animator at Epic Games. Having worked on “Fortnite” most recently, Kaye has been writing and drawing the online comic strips “Legend of Bill” and “The Gnome…