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animators Autodesk Blog Post FBX interview Mocap Motion editiing MotionBuilder

Film production in Autodesk MotionBuilder

We are excited to have a guest post from our friend and long time creator of amazing MotionBuilder tools and plugins Neill3d AKA Sergei Solokhin. He also has a site https://docs.openmobu.org/ and we shared a lot of his past MotionBuilder work here https://www.riggingdojo.com/2019/02/12/open-motionbuilder-rigging-tools/ Thank you and enjoy! The Wall and MoPlugs Dev Story by Neill3d […]

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Autodesk rigtip

Speed Up Animation Workflows With Maya’s ML Deformer

Our mentor Todd Widup shares a look at his rig and how to use the ML deformer in Maya 2025 to reduce complex deformations into a new smart deformer to help speed up your rig. If you want to learn how to use this on your rig and how to train it in a way […]

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#animtip animation Autodesk Brad Clark tip

Animation Exchange 2021 – The Blender Rosetta Stone for Production Artists

Ready to level up your Blender knowledge? Brad Clark (https://twitter.com/bclark_cgchar?) acts as translator and guide for experienced animators and tech artists wanting to dive deeper into this opensource 3D program. If you are a Maya or Max animator then this is your starting point to get into rigging and Animation. Learn how to learn Blender. […]

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#animtip Autodesk Brad Clark education gamedev GDC GDC2014 HackMobu HIK Maya LT Mocap Motion editiing MotionBuilder Character rigtip Tech Artist Bootcamp

Technical Artist Bootcamp: Hacking MotionBuilder: 10 Things You Aren’t Doing but Should Be! #GDC Vault

Update: 2018   Entire video set, scripts and extra tips are now available as a free online course.   https://ondemand.riggingdojo.com/store/vLpV26La Grateful:   Here are the slides from my talk at GDC. None of it could have happened, the talk or me using Filmbox years ago and more with out the man, the legend the mega […]

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#animtip Autodesk bug bugs HIK Maya rigtip

Maya 2014 HIK menu bug FK add to selection fix

This is a very silly bug I found today but it is annoying and thankfuly the fix is easy. Trying to select the FK nodes for a character from the menu Errors saying ” hikSelectRigFKNodes” does not exist.You get this error because the global variable for this procure should have an uppercase K. Instead we […]