Categories
2013 animation Autodesk bug MotionBuilder motionbuilder 2009

Bug and Workaround: Take length not saving correctly with .c3d data

The basics, if you import .c3d data in to MotionBuilder and then save your file, all takes will be set to the same end frame as the current take you were on when saving the file.

This is a pain but I created a workaround until it can be fixed by Autodesk.

Temporary workaround… Create a marker/junk attribute/anything that can be keyframed, and plot (with constant key reducer off) animation for all takes for just that marker.
Now save the file, your frame ranges are now saved correctly because key frames exist on each take at the proper length.

Brad

Categories
2013 Autodesk CAT HIK MAX Maya MotionBuilder

Autodesk MotionBuilder New Features ( Little something that I have been helping with)

AREA | Autodesk MotionBuilder New Features

Also check out the new Max CAT HIK workflow

Here is something that might interested people I noticed in the pres release for 2013.

Also Maya like navigation is coming as well!

3ds Max 2013 announced!: Autodesk HumanIK Interoperability with CAT

Animators can now convert 3ds Max CAT (Character Animation Toolkit) bipedal characters into characters that are compatible with the Autodesk HumanIK solver used in Autodesk Maya 2013 software and Autodesk MotionBuilder 2013 software in a single step. These portable characters enable animators to transfer existing character structure, definition, and animation between the software packages in order to take advantage of particular feature sets. Animation changes created in Maya or MotionBuilder can be updated back onto the original CAT character in 3ds Max, facilitating a round-trip workflow.