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#animtip Autodesk bug bugs HIK Maya rigtip

Maya 2014 HIK menu bug FK add to selection fix

This is a very silly bug I found today but it is annoying and thankfuly the fix is easy. Trying to select the FK nodes for a character from the menu Errors saying ” hikSelectRigFKNodes” does not exist.You get this error because the global variable for this procure should have an uppercase K. Instead we […]

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2013 animation Autodesk bug MotionBuilder motionbuilder 2009

Bug and Workaround: Take length not saving correctly with .c3d data

The basics, if you import .c3d data in to MotionBuilder and then save your file, all takes will be set to the same end frame as the current take you were on when saving the file. This is a pain but I created a workaround until it can be fixed by Autodesk. Temporary workaround… Create […]

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#animtip bug MotionBuilder 2013 rigtip

2013 Maya and MotionBuilder HIK issues to be aware of

With each release we get one new feature and a stack of broken issues and here are a few that will defiantly affect your workflow and production. (as always check for service pack updates and FBX updates, this is a requirement now since the releases happen frequently if you plan on having useable tools) Some […]