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Optimizing Rigs for Parallel Evaluation

The course is finished and live! No more waiting lists, you can just get it! *Limited Launch Pricing* Production proven results 7 Lessons 15 videos Example Maya files Workflow python scripts PDF chapter guides About the class Optimizing Rigs for Parallel Evaluation course is for TDs looking to take their rig performance to the next level, […]

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#animtip animation Autodesk Brad Clark tip

Animation Exchange 2021 – The Blender Rosetta Stone for Production Artists

Ready to level up your Blender knowledge? Brad Clark (https://twitter.com/bclark_cgchar?) acts as translator and guide for experienced animators and tech artists wanting to dive deeper into this opensource 3D program. If you are a Maya or Max animator then this is your starting point to get into rigging and Animation. Learn how to learn Blender. […]

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Blazing fast character rigs with Maya

Ready for a deep dive look at how to work thorough your rig to learn how to clean up all those legacy assets that need to move fast and get your animators up and running with as many FPS as possible? Check out our ondemand training Rigging Dojo Ondemand: Optimizing Rigs for Parallel Evaluation Updated […]

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The Rigging Buddies Podcast #29: Rigging Roundtable

Thanks to Miquel for organizing and hosting this great roundtable talk we hope you find it helpful and informative. Be sure to watch each of the individual interviews as well from the Rigging Buddies Podcast with the round table guests. If you want to learn and train with us apply now!

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Introducing Maya 2020 Rigging Features

New rigging features to note, we are putting notes that might get overlooked here from the 2020 Maya Docs so people can focus on just the rigging updates. Cached Playback whitepaper: For riggers, TDs, and plug-in authors who want to understand the Cached Playback architecture so they can benefit from recent performance enhancements in Maya, […]