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Free Preview: Optimizing Rigs for Parallel Evaluation

As we promised over on Twitter, you can get free preview introduction lessons for our most advanced ondemand training offered at Rigging Dojo Optimizing Rigs for Parallel Evaluation.

This free preview will give you an idea of what is in the class, and give you useful knowledge at the same time.

Originally we were only going to include the first lesson but we decided to expand it to 3 lessons. We hope you enjoy the training!
As we promised over on Twitter, you now can get the preview introduction lessons for our most advanced ondemand training offered at Rigging Dojo.
This free preview will give you an idea of what is in the class, and give you useful knowledge at the same time.

Why this class? Is it for you?

Optimizing Rigs for Parallel Evaluation course is for rigging artists looking to take their rig performance to the next level, using the tools available in Autodesk Maya.
Learn what makes the Parallel graph different from the DG, how to identify hotspots in your rig, and various methods for modifying your rig to take advantage of Parallel Evaluation and GPU deformer overrides.

Tl;dr

Get your animators feature film level rigs running at 60fps or more with vanilla out of the box Maya

What is included in the preview?

Originally we were only going to include the first lesson but we decided to expand it to 3 lessons. We hope you enjoy the training!

Lesson 1: Course Overview
Lesson 2: Understanding Graphs and Parallel Evaluation
Lesson 3: Beginning Optimization using the Profiler

*Note: Downloadable lesson files are not included in the preview.

Enroll in the preview course here

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