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Blender new developer quick start guide

Welcome, you are wanted here. *Note that there have been some changes as the development moved to GIT You might be here because you like Blender and want to make it better. You might be a programmer who found a bug to fix or you are an artist who wants to learn to make an […]

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Compiling C++ Plugins for Maya

  Get a taste for the basics of plugin compiling from Raf and The Cult Of Rig then check out our courses both the Maya C++ API 101 mentor led course and our more advanced 201 on demand plugin coding course.     You can also check out our free API compiling guide book to […]

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Maya API Xcode Setup for development by Alum Alex Widener

  Our Rigging Dojo  Alum and recent student of our API course, Alex Widener, was kind enough to write up how to get Xcode working with Maya.   The full PDF is here along with the DMG file. XcodeMaya.pdf MayaXCodeFiles.dmg The requirements according to Autodesk are to be using Xcode 5.0.2 with the 10.8 SDK(comes […]