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Learning to Script and Program Maya Python

We have curated a set of free or almost free resources for someone wanting to learn right now, no matter your income level or ability. There are many ways to learn and we think these are some of the best resources for you.We hope you enjoyed the rigging resources and will find these scripting and […]

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Compiling C++ Plugins for Maya

  Get a taste for the basics of plugin compiling from Raf and The Cult Of Rig then check out our courses both the Maya C++ API 101 mentor led course and our more advanced 201 on demand plugin coding course.     You can also check out our free API compiling guide book to […]

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Maya Array Nodes by Ryan Porter

ArrayNodes for Autodesk Maya RiggingDojo alumnus and awesome character TD at Reel FX, Ryan Porter, just released a set of nodes for Maya over the weekend to help deal with arrays, something Maya sadly is missing out of the box. Give them a test! #rigtip ArrayNodes is a set of Maya nodes for performing calculates […]

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Blog Post rigtip

Maya API Xcode Setup for development by Alum Alex Widener

  Our Rigging Dojo¬† Alum and recent student of our API course, Alex Widener, was kind enough to write up how to get Xcode working with Maya.   The full PDF is here along with the DMG file. XcodeMaya.pdf MayaXCodeFiles.dmg The requirements according to Autodesk are to be using Xcode 5.0.2 with the 10.8 SDK(comes […]