Maya Array Nodes by Ryan Porter

ArrayNodes for Autodesk Maya

RiggingDojo alumnus and awesome character TD at Reel FX, Ryan Porter, just released a set of nodes for Maya over the weekend to help deal with arrays, something Maya sadly is missing out of the box.
Give them a test! #rigtip

ArrayNodes is a set of Maya nodes for performing calculates on sets of values in a single node

Nodes – arrayCtor, arrayIter, arrayMultiOp, arrayScalarOp, chainArray, clampArray, modifyArray, normalizeArray, remapArrayValues, sliceArray

“How to use them involves cmds.setAttr(“.input”, [numbers], type=”doubleArray”)

Use them when you have elements in your rig that do the same sequence of nodes again and again”




Ryan Porter

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