ArrayNodes for Autodesk Maya
RiggingDojo alumnus and awesome character TD at Reel FX, Ryan Porter, just released a set of nodes for Maya over the weekend to help deal with arrays, something Maya sadly is missing out of the box.
Give them a test! #rigtip
ArrayNodes is a set of Maya nodes for performing calculates on sets of values in a single node
Nodes – arrayCtor, arrayIter, arrayMultiOp, arrayScalarOp, chainArray, clampArray, modifyArray, normalizeArray, remapArrayValues, sliceArray
“How to use them involves cmds.setAttr(“.input”, [numbers], type=”doubleArray”)
Use them when you have elements in your rig that do the same sequence of nodes again and again”