A getting started series on the Time Editor in Autodesk Maya by Steven Roselle
A getting started series on the Time Editor in Autodesk Maya by Steven Roselle. This is a very clear ramp up on using the Time Editor to create, blend, edit and time warp animations in a non-destructive and non-linear animation editing tool. Must watch for animators in Maya.
While not yet a MotionBuilder replacement it offers a much better option than the older TRAX workflow in Maya. The Time Editor among other things gives your the ability to work with diffrent “TAKES” in Maya out of the box like an animator could with MotionBuilder, allowing more than once timeline of animation at a time in a fast way without hacking it with the older Animation Layer system.
Maya Time Editor Part 1 – Getting Started
Maya Time Editor Part 2 – Clips and Sources
Maya Time Editor Part 3 – Baking and Exporting
Maya Time Editor Part 4 – Clip Remapping
Maya Time Editor Part 5 – Blending and Retiming
Maya Time Editor Part 6 – Clip Layers
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