Categories
Blog Post rigtip tutorial

Cult of Rig : Season 00 Day 007 Matrix math rig clean-up

Season 00 Day 007 Stream – Cleaning the Components “Day 7, we introduce matrix multiplication and then proceed to an uninterrupted stretch of rigging proper (yay!) Lots of nodelling.”   What is the Matrix? 6:00 (video) Raf hits some basics of the Matrix, the Matrix is the transform in Maya and describes what was required […]

Categories
video

Cult of Rig : Season 00 day 003 Interfaces continued

season 00 day 003 Interfaces Control design for your rig, Raf hits on some topics related to control design (much of what he is doing and showing now is “do as I say, not as I do” and will get cleaned up later so if you look at the video screen shot and see a […]

Categories
Blog Post rigtip video

Cult of Rig : Season 00 day 001 Naming and Components

season 00 day001 stream – namingAndComps What the first Season will be about: Show was inspired by HandMade Hero format Few streams leading up to SIGGRAPH and first season will be after SIGGRAPH New rig every season getting more complex Season 1 will be rigging  a Unicycle in Vanilla out of box Maya How to […]

Categories
Blog Post rigtip tutorial

Guest Post : Evan Cox MotionBuilder Gotcha’s

In our previous blog post ( http://www.riggingDojo.com/2017/03/22/custom-studio-training-volition-agents-mayhem/) We talked about our custom studio training with MotionBuilder and how our alumnus Evan Cox was hired on to be their MotionBuilder Tech artist. In this post Evan has a few tips and tricks and gotchas to share with you. These are a start and we hope to […]

Categories
Blog Post rigtip video

Custom studio training: Volition “Agents of Mayhem”

Max to MotionBuilder We are very excited to see the great work from Volition on “Agents of Mayhem”coming out of GDC.  Rigging Dojo was hired to provide custom training for the animators on MotionBuilder as part of our custom studio training support service, allowing them to transition to the software and work efficiently.     […]