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Guest Post : Evan Cox MotionBuilder Gotcha’s

In our previous blog post ( http://www.riggingDojo.com/2017/03/22/custom-studio-training-volition-agents-mayhem/) We talked about our custom studio training with MotionBuilder and how our alumnus Evan Cox was hired on to be their MotionBuilder Tech artist. In this post Evan has a few tips and tricks and gotchas to share with you. These are a start and we hope to […]

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Blog Post rigtip video

Custom studio training: Volition “Agents of Mayhem”

Max to MotionBuilder We are very excited to see the great work from Volition on “Agents of Mayhem”coming out of GDC.  Rigging Dojo was hired to provide custom training for the animators on MotionBuilder as part of our custom studio training support service, allowing them to transition to the software and work efficiently.     […]

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Guest Post: Working on Cloudy With a Chance of Meatballs 2

We have a great guest post from Dhruv Govil In this second part of my blog series where I go over projects that I’ve worked on, with a focus on how I used Python, I’ll be analyzing Cloudy With A Chance of Meatballs 2. This was my first animated feature film, and my first film […]

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Rigging Dojo’s Artist in Residence (AIR) : Jason Parks

After you complete payment click “return to Rigging Dojo” and then “register”. Please use FirstnameLastname format. For the month of February Jason Parks will be your Artist is Residence. He has championed PyMel for both efficiency and improved development  in Maya over pure python, now you get to find out why. Jason has been a […]

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November Newsletter Preview : Javier “Goosh” Solsona and his rigging work on DreamWorks “Turbo”.

Sign up over there on the right -> its fast and free. November Newsletter Preview : Javier “Goosh” Solsona and his rigging work on DreamWorks “Turbo”.     Our November newsletter will feature Javier “Goosh” Solsona and his rigging work on DreamWorks “Turbo”. Javier has been a friend of ours for a long time now […]