Are you already a subscriber to our Artist in Residence program? If yes, leave a comment and let us and others know how it has benefited you, we love feedback. With several current students and others posting for help with skinning and deformation over on Twitter, we wanted to help by sharing some helpful tips […]
Tag: Maya
Wednesday April 23rd 11/10 central time (8 on the west coast) To subscribe – After you complete payment click “return to Rigging Dojo” and then “register” with FirstnameLastname format. Ready for our Artist in Residence with David Bokser @dbokser this Wednesday night? He is talking Love in the Time of Advertising?. David is a […]
February is for lovers…of rigging characters – Advanced Skeleton interview Today we have an interview with Oyvind Nostdal, the creator of AdvancedSkeleton, a powerful auto-rigging toolset which has been around since 2000 and is used today by many TDs and studios, with their own customized extensions for their specific needs. Read the interview with Oyvind […]
Part 2 of quadruped rigging in Autodesk Maya up now. About the training: Rigging 101 and Rigging Dojo are proud to bring you this free training with Quadruped Friendly Rigging and a large set of bonus training material to you for free. Javier AKA “Goosh”, is letting everyone have access to his training and we […]
Meet The Rigging Team From The Anomalia “Wildlife Crossing” Course This summer, Rigging Dojo partnered up with Anomalia to put a small group of rigging students into a production environment to create animation rigs for their short film, “Wildlife Crossing”. In this post you’ll meet the 6 students and see the great work they produced. […]
