Rigging Dojo: Production Sculpting F.A.C.S Facial Blendshapes for VFX A must for AAA and Feature Film face rigging character TDs and Modellers! We are official launching our new course, “Production Sculpting FACS Facial Blendshapes for VFX”, after we had an amazing early access beta run. The improvements and breakthroughs in the students were fantastic to […]
Tag: Maya
Our Rigging Dojo Alum and recent student of our API course, Alex Widener, was kind enough to write up how to get Xcode working with Maya. The full PDF is here along with the DMG file. XcodeMaya.pdf MayaXCodeFiles.dmg The requirements according to Autodesk are to be using Xcode 5.0.2 with the 10.8 SDK(comes […]
October 31st 2014 Artist in Residence (A.I.R) Live With Josh Carey Rigging Dojo Co-Founder and Rigging Supervisor Reel FX Friday 2/3pm central Josh, taking a break after finishing up “The Book of Life” is currently teaching on location in Denmark so we have an earlier time than our other AIR events. Also we want […]
Jeff is back for another round of Props fun, we filled up quick last time with some great results. Give this video a watch if you want to know more about the course. You will see some of Jeffs latest work in “Big Hero 6” from Walt Disney Animation Studios, in theaters Nov 7 It […]
August 2014 (AIR) With James Direen from Reel FX, Thursday August 21st We would love to have you join the conversation by subscribe here. We are very excited to have James, who did some excellent work on some complex rigging for the upcoming “Book of Life”, so you might not want to miss this. I […]
