Categories
Blog Post news

Maya Array Nodes by Ryan Porter

ArrayNodes for Autodesk Maya RiggingDojo alumnus and awesome character TD at Reel FX, Ryan Porter, just released a set of nodes for Maya over the weekend to help deal with arrays, something Maya sadly is missing out of the box. Give them a test! #rigtip ArrayNodes is a set of Maya nodes for performing calculates […]

Categories
Blog Post news rigtip update

2016 year of the Technical Director

“Water, water, everywhere, Nor any drop to drink.” That quote could easily be talking about jobs and TDs, as 2016 so far has started out with a long list of studios looking to hire Technical Directors for character rigging, pipeline and character FX while being unable to find anyone. The problem is there are not […]

Categories
Blog Post news Rigging Dojo AIR

February Rigging Dojo’s Artist in Residence (A.I.R) : Robbert-Jan Brems

February 2015 (A.I.R) this Thursday 26th – 9pm EST With Robbert-Jan Brems from Eidos-Montreal We would love to have you join the conversation by subscribing here. Robbert-Jan Brems @Nysuatro Technical Artist – Xoliul Shader 2 Co-Creator We have followed his work and his talks for a few years and are very happy he can share his […]

Categories
Blog Post interview

Interview with character TD Ehsan Kiani

Hello everyone and happy February. Time for candied hearts and interviews with top talent. Lets get started by showing some love to Ehsan with your time reading this interview. Lets get started! Interview with  character TD Ehsan Kiani Let’s get started with a bit of background about you, and what led you to computer graphics […]

Categories
interview news tutorial

Interview: “EPIC” Reworking of Blue Sky Studios pipeline with Marin Petrov

With the release of the latest animated feature Epic from Blue Sky Studios, Rigging Dojo brings you an exclusive look behind the scenes on the building a new pipeline for the movie with Marin Petrov