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Rigging Dojo’s Artist in Residence (AIR) : Jason Parks

After you complete payment click “return to Rigging Dojo” and then “register”. Please use FirstnameLastname format. For the month of February Jason Parks will be your Artist is Residence. He has championed PyMel for both efficiency and improved development  in Maya over pure python, now you get to find out why. Jason has been a […]

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Blog Post

Quadruped rigging in Autodesk Maya part 2 is now live.

Part 2 of quadruped rigging in Autodesk Maya up now. About the training: Rigging 101 and Rigging Dojo are proud to bring you this free training with Quadruped Friendly Rigging and a large set of bonus training material to you for free. Javier AKA “Goosh”, is letting everyone have access to his training and we […]

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news tutorial update

Free training materials for quadruped rigging in Autodesk Maya!

Free training materials for quadruped rigging in Autodesk Maya! Rigging 101 and Rigging Dojo are proud to bring you this free training with Quadruped Friendly Rigging and a large set of bonus training material to you for free. Javier AKA “Goosh”, is letting everyone have access to his training and we are happy we can […]

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interview news tutorial

Interview: “EPIC” Reworking of Blue Sky Studios pipeline with Marin Petrov

With the release of the latest animated feature Epic from Blue Sky Studios, Rigging Dojo brings you an exclusive look behind the scenes on the building a new pipeline for the movie with Marin Petrov

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Where do I start? How to learn to be a character TD.

We get this type of question often enough that we should just share an answer. QUESTION:  “I am continuing in learning Rigging by myself. Now I’m really struggling with one question, what to learn first, second and so on…. I’m going back and forth at the moment I really would like to have a bit […]