Maya 2016.5 and 2017 invertShape

From our friend and Mentor: Morgan Loomis Just like @chadvernon‘s great cvShapeInverter, can now invert a shape in @AdskMaya 2016.5+ using invertShape($deformed, $corrected) If your in the UI and wanting to do this you can use the they have a “duplicate pose shape” as part of the pose editor in 2017 #rigtip

Disney character artist shares his story

Our newsletter interview is now ready to be shared with everyone and we hope you enjoy it and learn as much as we did. Share the love and like, tweet, share and comment and let us what you think. Josh, Brad and Chad Interview with Character TD Sergi Caballer     www.sergicaballer.com https://www.linkedin.com/in/sergicaballer Let’s get…

3ds Max to Maya : Quick node translation guide

3ds Max® translation to Maya® Character TD jobs require cross discipline understanding and something we get often are artists transitioning to Maya from Max and have a hard time with the way Maya approaches things like transforms. To make it worse, often times the same name means something diffrent in both software but they almost…