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Blog Post rigtip tutorial

Maya 2016.5 and 2017 invertShape

From our friend and Mentor:

Just like ‘s great cvShapeInverter, can now invert a shape in 2016.5+ using

invertShape($deformed, $corrected)

If your in the UI and wanting to do this you can use the they have a “duplicate pose shape” as part of the pose editor in 2017

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