Dan is our main Face rigging 101 mentor and just wrapped up his current class. We are really happy to have him as part of the Mentor team here at Rigging Dojo and this time because his latest class had some really nice comments for him, we had to share here. ” Just wanted to […]
Tag: Maya
This is a re-post from the blog of our mentor, Ryan Griffin, Griffinanimation: Leg Rigging in Maya If you want to build a more robust scripted rigging system and understand how to do this with his help, check our our Python 101 class with Ryan https://ondemand.riggingdojo.com/MayaPython101 On with the tutorial… Leg Rigging in Maya I […]
Our newsletter interview is now ready to be shared with everyone and we hope you enjoy it and learn as much as we did. Share the love and like, tweet, share and comment and let us what you think. Josh, Brad and Chad Interview with Character TD Sergi Caballer www.sergicaballer.com https://www.linkedin.com/in/sergicaballer Let’s get started with […]
“Water, water, everywhere, Nor any drop to drink.” That quote could easily be talking about jobs and TDs, as 2016 so far has started out with a long list of studios looking to hire Technical Directors for character rigging, pipeline and character FX while being unable to find anyone. The problem is there are not […]
We are slowing down for a Holiday break but we will pick back up with courses again in mid January and February. We will have new interviews, A.I.R meetings, a workshop or two and continue working to provide tips, tricks and core understanding of all things rigging for you in 2016. If you are looking […]
