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SIGGRAPH 2016

We are excited to be able to be at SIGGRAPH this year with all the great character work going on it should be a great event. Here is where to find us and when. The Art of Character Rigging Tuesday, 26 July, 3:00 pm – 4:30 pm :  Hilton Anaheim, Avila room This session is […]

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Blog Post news rigtip

Sneak Peak MetaData with CG Monks Course

*Alpha Preview look at what we have cooking with the CG Monks As we get closer and closer to the release of Morphy 2.0 rig we are gearing up to offer some “making of” course material that take the years of work and know how that have gone into the back end rigging systems and […]

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Maya Array Nodes by Ryan Porter

ArrayNodes for Autodesk Maya RiggingDojo alumnus and awesome character TD at Reel FX, Ryan Porter, just released a set of nodes for Maya over the weekend to help deal with arrays, something Maya sadly is missing out of the box. Give them a test! #rigtip ArrayNodes is a set of Maya nodes for performing calculates […]

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Blog Post news update

Great Cause Game Rigging Workshop (one week left)

  Great Cause and Fantastic learning opportunity (one week left) Learn to rig for games with our Mentor Ryan Griffin. Test your rigging skills under production scenarios and have feedback from animators. Apply now https://www.riggingdojo.com/home/registration/ Some notes on what we plan to cover and what the project will need. Topology evaluation.  Will we have support […]

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Blog Post interview news rigtip

Disney character artist shares his story

Our newsletter interview is now ready to be shared with everyone and we hope you enjoy it and learn as much as we did. Share the love and like, tweet, share and comment and let us what you think. Josh, Brad and Chad Interview with Character TD Sergi Caballer www.sergicaballer.com https://www.linkedin.com/in/sergicaballer Let’s get started with […]