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Guest Post: Working on Cloudy With a Chance of Meatballs 2

We have a great guest post from Dhruv Govil In this second part of my blog series where I go over projects that I’ve worked on, with a focus on how I used Python, I’ll be analyzing Cloudy With A Chance of Meatballs 2. This was my first animated feature film, and my first film […]

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Behind the scenes of our Character Rigging 101 course

During our last run of our Rigging 101 course, we did a week by week post about what we were working on with our students. It is our best way to show and share with you what makes our course stand out and benifit our students that, over and over again, have told us they […]

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Hello November

We have been a little quiet on course announcements and registrations. We will be sending out a newsletter and email to everyone next week to let people know the latest updates. We have our API class going on right now and everything else is open for registration but we have had a large number of […]

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Animation : GDC Tricks of the Trade with MotionBuilder

 After a late night twitter discussion there are a few animation tool tips for Maya and MotionBuilder you all should know. (check out the twitter threads that started it) twitter.com/riggingdojo/status/768295742226075650 and twitter.com/bclark_cgchar/status/768309744305967104 and twitter.com/dwheezy/status/768347241128009728 #rigtip #animtip #workflow Rigging Dojo Animation Tips from Twitter and GDC Tricks of the Trade We show how to create motion […]

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New! Video courses from Rigging Dojo

Rigging Dojo was founded to help artists overcome the obstacles of production by focusing on teaching the art and science of character rigging. You wanted to work on your own, train sooner while being more affordable. We listened and are creating, updating and streamlining our training to create a self paced, video mentor courses. Once […]