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Maya 2016.5 and 2017 invertShape

From our friend and Mentor: Morgan Loomis Just like @chadvernon‘s great cvShapeInverter, can now invert a shape in @AdskMaya 2016.5+ using invertShape($deformed, $corrected) If your in the UI and wanting to do this you can use the they have a “duplicate pose shape” as part of the pose editor in 2017 #rigtip

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An elementary introduction to matrix exponential for CG

Lots of math talk lately, we have a great set of Math resources aimed directly at the CG artist wanting to better understand things like how Ik, constraints and animation works under the hood and this is a cool resource to add to that list. Find our Rigging Math Resource here and then check out […]

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Stand Alone Rig – Morpheus Rig

Source: Stand Alone Rig – Morpheus Rig Time for you to check out the 2.0 version of the rig and start exploring. This is still a Beta and a final version will come when time allows but you can also learn the rig and contribute back on the tech side as it is an open […]

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Book of Life

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SIGGRAPH 2016

We are excited to be able to be at SIGGRAPH this year with all the great character work going on it should be a great event. Here is where to find us and when. The Art of Character Rigging Tuesday, 26 July, 3:00 pm – 4:30 pm :  Hilton Anaheim, Avila room This session is […]