We have a great guest post from Dhruv Govil In this second part of my blog series where I go over projects that I’ve worked on, with a focus on how I used Python, I’ll be analyzing Cloudy With A Chance of Meatballs 2. This was my first animated feature film, and my first film […]
Tag: python
This is a re-post from the blog of our mentor, Ryan Griffin, Griffinanimation: Leg Rigging in Maya If you want to build a more robust scripted rigging system and understand how to do this with his help, check our our Python 101 class with Ryan https://ondemand.riggingdojo.com/MayaPython101 On with the tutorial… Leg Rigging in Maya I […]
Rigging Dojo Mentor, Ryan Griffin, leads you through python scripting in Maya in our Python 101 course. Ryan developed a tool set in python to handle the rigging of wide range of 100+ characters, including cinematic quality characters as. for Skylander Super Chargers, and it is the inspiration for the course project. During the 8 […]
“Water, water, everywhere, Nor any drop to drink.” That quote could easily be talking about jobs and TDs, as 2016 so far has started out with a long list of studios looking to hire Technical Directors for character rigging, pipeline and character FX while being unable to find anyone. The problem is there are not […]
December 2014 (A.I.R) this Friday 12th – 9pm EST With Matt Kapfhammer from Weta Digital We would love to have you join the conversation by subscribe here. Our Monthly live web meeting continues with a long time Rigging Dojo friend and supporter, Matt Kapfhammer who will present an overview of his TD Toolkit. Currently a motion […]
