season 00 day002 stream components, Interfaces Day 2, components and interface first for encapsulation of components. Components and interfaces: Isolation of components Few streams leading up to SIGGRAPH and first season will be after SIGGRAPH First Principles Encapsulation is one of the most important parts of object oriented programing and building interfaces. Components require […]
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season 00 day001 stream – namingAndComps What the first Season will be about: Show was inspired by HandMade Hero format Few streams leading up to SIGGRAPH and first season will be after SIGGRAPH New rig every season getting more complex Season 1 will be rigging a Unicycle in Vanilla out of box Maya How to […]
This is going to be a must watch source so spread the word and show support and follow Raf on Twitter https://twitter.com/ThE_JacO We have had Raf on our A.I.R video series and he showed us all a glimpse of how he thinks about rigging and performance, this new stream looks to be a PHD level […]
ArrayNodes for Autodesk Maya RiggingDojo alumnus and awesome character TD at Reel FX, Ryan Porter, just released a set of nodes for Maya over the weekend to help deal with arrays, something Maya sadly is missing out of the box. Give them a test! #rigtip ArrayNodes is a set of Maya nodes for performing calculates […]
#testimonial
from a #testimonial on Twitter Tim Borrelli @Anim8der Lead Animator. Strongman. Previously of @DSVolition, @5THCell. #GDCANIM Roundtable Host @Official_GDC. Writer of letters to Andy Serkis. @animstate(r) animstate.com · strongmanimator.blogspot.com “Just want to give a quick shoutout to @bclark_cgchar at @riggingdojo! Over the past week I’ve been ramping up on Maya rigging, and @riggingdojo helped […]
