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2017 CGMonks cgmToolbox How-To

Note: all updated tools are here Learn and Grab Stuff faqs — Get started with cgmTools | — CGM Production Docs | — CGM Tools Docs | — MRS Docs | — Find cgmRigs here | — Vimeo Vids | https://vimeo.com/user116102758 (Ones released before migration to Discord were unlocked – 2022 and before) Recommended Branch […]

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Blog Post interview rigtip tutorial video

Get to know: Gio Coutinho – Rooster Teeth Productions character TD

We have been talking with Gio for a few months after Brad met her at his visit to Rooster Teeth and seeing her first rigging video, where she did an excellent job in quickly and clearly presenting the technique. She has since created a great series of videos for Autodesk Learning that cover a solid […]

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Blog Post rigtip video

Exporting skin weights in Maya

:Update December 23rd:  A useful update to the core Maya code via Td and awesome tech artist at Epic games Chris Evans Save/Load SkinWeights 125x Faster   DeformerWeights Command, Cloaked Savior?   :Updated July 29th: Maya 2017 has once more renamed the menu to remove the “maps” word but haven’t updated the docs to reflect […]

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Behind the scenes of our Character Rigging 101 course

During our last run of our Rigging 101 course, we did a week by week post about what we were working on with our students. It is our best way to show and share with you what makes our course stand out and benifit our students that, over and over again, have told us they […]

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Blog Post rigtip tutorial video

Animation : GDC Tricks of the Trade with MotionBuilder

 After a late night twitter discussion there are a few animation tool tips for Maya and MotionBuilder you all should know. (check out the twitter threads that started it) twitter.com/riggingdojo/status/768295742226075650 and twitter.com/bclark_cgchar/status/768309744305967104 and twitter.com/dwheezy/status/768347241128009728 #rigtip #animtip #workflow Rigging Dojo Animation Tips from Twitter and GDC Tricks of the Trade We show how to create motion […]