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SIGGRAPH 2016

We are excited to be able to be at SIGGRAPH this year with all the great character work going on it should be a great event. Here is where to find us and when. The Art of Character Rigging Tuesday, 26 July, 3:00 pm – 4:30 pm :  Hilton Anaheim, Avila room This session is […]

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Maya Array Nodes by Ryan Porter

ArrayNodes for Autodesk Maya RiggingDojo alumnus and awesome character TD at Reel FX, Ryan Porter, just released a set of nodes for Maya over the weekend to help deal with arrays, something Maya sadly is missing out of the box. Give them a test! #rigtip ArrayNodes is a set of Maya nodes for performing calculates […]

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Mentor Spotlight : Daniel McCrummen

Dan is our main Face rigging 101 mentor and just wrapped up his current class.  We are really happy to have him as part of the Mentor team here at Rigging Dojo and this time because his latest class had some really nice comments for him, we had to share here. ” Just wanted to […]

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Re-post: Mentor Ryan Griffin Python Leg Rigging in Maya

This is a re-post from the blog of our mentor, Ryan Griffin, Griffinanimation: Leg Rigging in Maya If you want to build a more robust scripted rigging system and understand how to do this with his help, check our our Python 101 class with Ryan https://ondemand.riggingdojo.com/MayaPython101 On with the tutorial… Leg Rigging in Maya I […]

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Rigging Dojo Python 101 Course Trailer

Rigging Dojo Mentor, Ryan Griffin, leads you through python scripting in Maya in our Python 101 course. Ryan developed a tool set in python to handle the rigging of wide range of 100+ characters, including cinematic quality characters as. for Skylander Super Chargers, and it is the inspiration for the course project. During the 8 […]