After you complete payment click “return to Rigging Dojo” and then “register”. Please use FirstnameLastname format. For the month of February Jason Parks will be your Artist is Residence. He has championed PyMel for both efficiency and improved development in Maya over pure python, now you get to find out why. Jason has been a […]
Author: Rigging Dojo
February is for lovers…of rigging characters – Advanced Skeleton interview Today we have an interview with Oyvind Nostdal, the creator of AdvancedSkeleton, a powerful auto-rigging toolset which has been around since 2000 and is used today by many TDs and studios, with their own customized extensions for their specific needs. Read the interview with Oyvind […]
Registration is open for Spring courses: Apply today by filling out this form. Special Apprenticeships – Character Engineering : Morpheus Introduction CGMonks have partnered with Rigging Dojo on creating special project “Character Engineering – Morpheus”. This is a studio class that aims to cover learning how to integrate the Red9 tools, how to work […]
Part 2 of quadruped rigging in Autodesk Maya up now. About the training: Rigging 101 and Rigging Dojo are proud to bring you this free training with Quadruped Friendly Rigging and a large set of bonus training material to you for free. Javier AKA “Goosh”, is letting everyone have access to his training and we […]
Free training materials for quadruped rigging in Autodesk Maya! Rigging 101 and Rigging Dojo are proud to bring you this free training with Quadruped Friendly Rigging and a large set of bonus training material to you for free. Javier AKA “Goosh”, is letting everyone have access to his training and we are happy we can […]
