Maya to Blender Blender 2.8 beta is out and it has some great features and is really worth looking at fresh. We know, if you have touched Blender before now, throw that out and start over. Many Maya users are doing just that and while we agree that learning the existing hotkeys for a software […]
Author: Rigging Dojo
Get to know: Nina Fricker – Lead Technical Animator at Insomniac Games https://www.linkedin.com/in/nina-fricker-9182921/ Let’s start off with some questions from our friend Izzy Cheng Hi Izzy!!! What is some advice you’d give to people getting into Technical Art or Technical Animation? AH!! Where to start?? This is a topic I could talk about a LOT. […]
Like many people, we took notice of the work for the new movie coming out from Netflix called “Next Gen” by http://www.tangent-animation.ca/ Today we talked with Rigging Lead David Hearn (https://www.levelpixellevel.com) about rigging and about working with Blender on a large scale production. (We were also joined by friend and Blender master Charles Wardlaw ) […]
Source: Stream MotionBuilder Animation to Unreal Engine with Live Link “The ability to retarget animation and blend clip changes while seeing the high-quality render in Unreal Engine improves the overall animation workflow and turnaround time,” says Addison Bath, Global Head of R&D at THE THIRD FLOOR.
Compiling C++ Plugins for Maya
Get a taste for the basics of plugin compiling from Raf and The Cult Of Rig then check out our courses both the Maya C++ API 101 mentor led course and our more advanced 201 on demand plugin coding course. You can also check out our free API compiling guide book to […]
