THE starting guide for animators wanting to learn about Motion Editing! from Rigging Dojo. Understanding Motion Capture and Motion Editing as an Animator is important for many jobs, even if you never use mocap.
If you are an animator wanting or needing to move away from Maya and MotionBuilder and not sure how you are going to do it, this is the way.
UPDATE: Registration is closed, thank you. Rigging Dojo Winter break workshop for Rigging and Animating with Motion capture. Only 99$ Attention animation students (and others) on winter break! We are offering a very special week long mentoring session on Animating and Rigging for Motion Capture work. Start the new year with some custom training with us. […]
From iAnimate GDC Event – 2013 on Vimeo with Colin Graham, David Lam, Darryl Purdy, Michael Carr While the entire clip is a bit long, for this blog and many in the industry still including a large amount of students interested in becoming animators in games, you should watch the video. We linked it starting […]