Maximizing Animation and Cinematic Content Workflows for ‘Just Cause 4’ Great talk from our friend Brian covering a cinematic pipeline between Maya and MotionBuilder for their game. Also a nice shout out to our Co-Founder Brad Clark for his help. Brian Venisky @TechAnimator on Twitter About the Talk In this 2019 GDC session, Avalanche Studios’ […]
Category: Blog Post
Agora community Free Blender Rigs
In collaboration with Agora.Community and AnimChallange, we converted a few assets for Maya created by Riot Games, to Blender. We used Blender 2.92 and the RigOnTheFly addon is required to get the most from these rigs. Look at the learning guide video on this page for a quick introduction of features and we recommend fully […]

You want to learn to rig characters for free in Maya or Blender? This is the place to start your journey.
We have curated a set of free or almost free resources for someone wanting to learn right now, no matter your income level or ability. There are many ways to learn and we think these are some of the best resources for you.We hope you enjoyed the rigging resources and will find these scripting and […]

THE starting guide for animators wanting to learn about Motion Editing! from Rigging Dojo. Understanding Motion Capture and Motion Editing as an Animator is important for many jobs, even if you never use mocap.
