Source: Stream MotionBuilder Animation to Unreal Engine with Live Link “The ability to retarget animation and blend clip changes while seeing the high-quality render in Unreal Engine improves the overall animation workflow and turnaround time,” says Addison Bath, Global Head of R&D at THE THIRD FLOOR.
Compiling C++ Plugins for Maya
Get a taste for the basics of plugin compiling from Raf and The Cult Of Rig then check out our courses both the Maya C++ API 101 mentor led course and our more advanced 201 on demand plugin coding course. You can also check out our free API compiling guide book to […]

Get right to the Microcast Episode 3 of our Microcast is up. Give us a listen, and send us an audio clip if you want to answer the question of the week! You can find the Microcast anywhere you find your Podcasts, or stream it right here: What’s new at Rigging Dojo Our interview with […]
Hello everyone, this is the TechArtJam microcast from Rigging Dojo, I’m your host, Chad Moore. What’s new at Rigging Dojo Our interview with Isabella Cheng * www.riggingdojo.com/2018/05/1… * Really interesting to hear her talk about the balence of reusing animations via in-engine retargeting versus uniqness of multiple characters movements. This is a really interesting topic […]
Source: Photoshop scripting Buy here : Intro to Photoshop Scripting Welcome to the Intro to Photoshop Scripting course by Greg Hendrix! Rigging Dojo is glad to host this course, we feel there is a lack of resources available for scripting in Photoshop. Greg’s course fills the gap, and fills it well. What you get […]
