Like many people, we took notice of the work for the new movie coming out from Netflix called “Next Gen” by http://www.tangent-animation.ca/ Today we talked with Rigging Lead David Hearn (https://www.levelpixellevel.com) about rigging and about working with Blender on a large scale production. (We were also joined by friend and Blender master Charles Wardlaw ) […]
Tech Art Jam Episode 6: “Next Gen” Part Three. Hello everyone, this is the TechArtJam microcast from Rigging Dojo, I’m your host, Chad Moore. Interview with David Hearn and Charles Wardlaw, Part three! Brad spoke with Rigging Lead David Hearn about rigging and about working with Blender on a large scale production for the new […]
Tech Art Jam Episode 5: “Next Gen” Part Two. Hello everyone, this is the TechArtJam microcast from Rigging Dojo, I’m your host, Chad Moore. Interview with David Hearn and Charles Wardlaw, Part two! Brad spoke with Rigging Lead David Hearn about rigging and about working with Blender on a large scale production for the new […]
Tech Art Jam Episode 4: “Next Gen” Part One. Hello everyone, this is the TechArtJam microcast from Rigging Dojo, I’m your host, Chad Moore. Quick note: we’re on the Google Play store now. Find us there on your Android devices. Interview with David Hearn and Charles Wardlaw Brad spoke with Rigging Lead David Hearn about […]
Source: Stream MotionBuilder Animation to Unreal Engine with Live Link “The ability to retarget animation and blend clip changes while seeing the high-quality render in Unreal Engine improves the overall animation workflow and turnaround time,” says Addison Bath, Global Head of R&D at THE THIRD FLOOR.
