From iAnimate GDC Event – 2013 on Vimeo with Colin Graham, David Lam, Darryl Purdy, Michael Carr While the entire clip is a bit long, for this blog and many in the industry still including a large amount of students interested in becoming animators in games, you should watch the video. We linked it starting […]
Category: Blog Post
Trust me, it works on my machine: Motionbuilder: Where are my nodes bro?: Today I discovered another surprise motionbilder throws at you when working with heavy scenes. In the schematic view all nodes can be sp…
Trunk rig – Variable FK – How it works with Mentor Jeff Brodsky, Character Technical Director at Disney Feature Animation
Good insight and discussion from Joe on the improvements in performance capture for the film. Hobbit Week: A Geek Out With Hobbit Effects Wiz Joe Letteri | GeekDad | Wired.com
We see the questions come up over and over again on forums and around the web – What math should I study as a character TD? Here is our growing collection of great math examples, self guided learning and reference for artists in need of math help. Collecting our links over the past year for […]
