New rigging features to note, we are putting notes that might get overlooked here from the 2020 Maya Docs so people can focus on just the rigging updates. Cached Playback whitepaper: For riggers, TDs, and plug-in authors who want to understand the Cached Playback architecture so they can benefit from recent performance enhancements in Maya, […]
Author: Rigging Dojo
Are you better off without a mentor or coach? Do you know who Toni Nadal is? He is the Uncle and Coach of Rafael Nadal, the famed tennis player. Rafael has won over 50 tournaments and an Olympic gold medal. He has made 60 million dollars in professional tennis. Ronda Rousey, arguably the best fighter […]
Open Source – Dem Bones
Want to learn how to compile these plugins for Maya? Grab our free guide https://ondemand.riggingdojo.com/MakingPluginsforMaya Source: Open Source – Dem Bones Introducing Dem Bones: an Open Source Library for Skinning Decomposition, great news!! #rigtip https://www.ea.com/news/open-source-dem-bones #skinning #deformation #opensource Great news for those who never could get the built in Autodesk version to work correctly or […]
Kaye Vassey is a veteran of the feature animation industry, working on such franchises as “Shrek,” “Madagascar” and “How to Train Your Dragon.” She is currently a Senior Technical Animator at Epic Games. Having worked on “Fortnite” most recently, Kaye has been writing and drawing the online comic strips “Legend of Bill” and “The Gnome […]
Bifrost Basics and Resources
Autodesk Bifrost finally released and here is a quick gathering of resources that have been flying around on diffrent social platforms. While it isn’t quite ready to build full rigs with as of this release, you can explore the tools for deformation and start getting comfortable with the workflow. Where to get it https://area.autodesk.com/bifrost/downloads/ https://area.autodesk.com/bifrost/ […]
