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Blog Post

The Rigging Buddies Podcast #9: Exotools with Tim Naylor and Andrea Maiolo – YouTube

Long time friends and early supporters of Rigging Dojo and of training many artists in the community and creators of the first bi-direction constrain system (Also thanks for the shout out to Rigging Dojo Co-Founder Brad @ https://youtu.be/aHZI8lmdvY0?t=2352 (39:12) ) Check out their consulting services and tools over at http://www.exotools.net/index.html https://twitter.com/ExoTools … and you can […]

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Blog Post news update

Introducing Maya 2020 Rigging Features

New rigging features to note, we are putting notes that might get overlooked here from the 2020 Maya Docs so people can focus on just the rigging updates. Cached Playback whitepaper: For riggers, TDs, and plug-in authors who want to understand the Cached Playback architecture so they can benefit from recent performance enhancements in Maya, […]

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rigtip update

Do I really need a Mentor?

Are you better off without a mentor or coach? Do you know who Toni Nadal is? He is the Uncle and Coach of Rafael Nadal, the famed tennis player. Rafael has won over 50 tournaments and an Olympic gold medal. He has made 60 million dollars in professional tennis. Ronda Rousey, arguably the best fighter […]

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Blog Post Microcast

Connecting Artists To Answers

We recorded a very short note as this was the first time we were all together in over 10 years! It was a great weekend with Brad, and Josh. We were talking about why we started rigging dojo 10+ years ago and someone said to “connect artists to answers”. I like that. I like it […]

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Blog Post

Open Source – Dem Bones

Want to learn how to compile these plugins for Maya? Grab our free guide https://ondemand.riggingdojo.com/MakingPluginsforMaya Source: Open Source – Dem Bones Introducing Dem Bones: an Open Source Library for Skinning Decomposition, great news!! #rigtip https://www.ea.com/news/open-source-dem-bones #skinning #deformation #opensource Great news for those who never could get the built in Autodesk version to work correctly or […]