Math resources for 3d artists and animators #rigTip

We see the questions come up over and over again on forums and around the web – What math should I study as a character TD? Here is our growing collection of great math examples, self guided learning and reference for artists in need of math help.

Collecting our links over the past year for all the good math for artists we have found. Here they are in a nice, easy to find place for everyone to use and share.
Enjoy!

 

Collecting our links over the past year for all the good math for artists we have found. Here they are in a nice, easy to find place for everyone.

All things ice:Todd Akita ICE Design Tools.pdf

http://area.autodesk.com/userdata/blogs/marks/ToddAkita_ICE_Design_Tools.pdf

PEN Productions Inc-Bezier Curves tutorial

http://www.paulneale.com/tutorials/bezierCurves/

Vector Math Tutorial for 3D Computer Graphics

http://chortle.ccsu.edu/VectorLessons/vectorIndex.html

Katt’s Mysterious 3D Lectures – Vector Application: A Better Rivet « confectionary malfunction

http://sugarandcyanide.com/blog/2009/06/20/katts-mysterious-3d-lectures-vector-application-a-better-rivet/

Andy Nicholas » Blog Archive » How to Read a 3×3 Matrix

http://www.andynicholas.com/?p=861

Andy Nicholas » Blog Archive » Rotating Points With a 3×3 Matrix

http://www.andynicholas.com/?p=911

Rigging Tutorial 01: Understanding Aim Constraints

http://vimeo.com/2538054

Matrices for Tech Artists – Macaronikazoo

http://www.macaronikazoo.com/?page_id=413

Thiago Costa » Graphing in ICE

http://thiagocosta.net/?p=157

Freedom of a constrained node (playing with matrix math in a visual way)

http://leftbulb.blogspot.com/2012/01/freedom-of-constrained-node.html

A complete list of all major algorithms (300), in any domain.

http://www.scriptol.com/programming/list-algorithms.php

3D Math for Artists by Ryan Trowbridge

http://area.autodesk.com/masterclasses/masterclass/class3_q1_2012

Matrix multiplication worksheet

http://www.zweigmedia.com/RealWorld/tutorialsf1/frames3_2.html

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