New: Face Rigging Rigging 101

We have updated our Face Rigging 101 course. It has been rebuild from the ground (skull?) up by the amazing @morganloomis

About the mentor

Morgan was one of our first mentors here at Rigging Dojo and we are so glad to have him back as our 3rd mentor to update and build an amazing Face Rigging course.

He has been an animator and rigger in the visual effects industry since 2005 at top industry feature film VFX studios like Tippet and W?t? FX and is now rigging in games as Rigging Supervisor at Steamroller Studios.

I’m always looking for ways to improve animation workflow and pipeline, and I enjoy scripting almost as much as animating. I’ve learned a lot over the years from people selflessly sharing their knowledge and tools, and hopefully this site will be a way to give a little bit back to our awesome community.

Face Rigging 101 – 8 week Mentored course from Rigging Dojo.

In our 8-week class, students will learn the why and how of and animation friendly production facial rigging using Autodesk Maya, with feedback and help from our Mentor during the course. 

Image

Course Syllabus :

The course focuses on deformation quality, skinning, control building and creating a rig that can be exported to a game engine or upgraded for full feature animation, our course build a foundation for you to continue growing your skills.

Week 1:
Introduction and Rig Planning and organization of the rig

Week 2:
Understanding the control and deformation needs of the face

Week 3:
Face Topology and foundation for the rest of the rig.

Week 4:
Forehead and eyebrows

Week 5:
Great deformation control over the eyelids

Week 6:
Setup the Eyeball rig

Week 7:
Mouth rigging getting started.

Week 8:
Wrap up with finishing the mouth rig.

Apply for the course now
Approval and registration fee required

Rigging Dojo Face Rigging 101
The course uses the HippyDrome face mesh that we have exclusive permission to host the download file.

Mentor and course creator
Morgan Loomis also has some great free scripts and tools, go check his page out.