Animation : GDC Tricks of the Trade with MotionBuilder

 After a late night twitter discussion there are a few animation tool tips for Maya and MotionBuilder you all should know. (check out the twitter threads that started it) twitter.com/riggingdojo/status/768295742226075650 and twitter.com/bclark_cgchar/status/768309744305967104 and twitter.com/dwheezy/status/768347241128009728 #rigtip #animtip #workflow Rigging Dojo Animation Tips from Twitter and GDC Tricks of the Trade We show how to create motion…

New! Video courses from Rigging Dojo

Rigging Dojo was founded to help artists overcome the obstacles of production by focusing on teaching the art and science of character rigging. You wanted to work on your own, train sooner while being more affordable. We listened and are creating, updating and streamlining our training to create a self paced, video mentor courses. Once…

Maya 2016.5 and 2017 invertShape

From our friend and Mentor: Morgan Loomis Just like @chadvernon‘s great cvShapeInverter, can now invert a shape in @AdskMaya 2016.5+ using invertShape($deformed, $corrected) If your in the UI and wanting to do this you can use the they have a “duplicate pose shape” as part of the pose editor in 2017 #rigtip

An elementary introduction to matrix exponential for CG

Lots of math talk lately, we have a great set of Math resources aimed directly at the CG artist wanting to better understand things like how Ik, constraints and animation works under the hood and this is a cool resource to add to that list. Find our Rigging Math Resource here and then check out…

Stand Alone Rig – Morpheus Rig

Source: Stand Alone Rig – Morpheus Rig Time for you to check out the 2.0 version of the rig and start exploring. This is still a Beta and a final version will come when time allows but you can also learn the rig and contribute back on the tech side as it is an open…