Make and sculpt faces like a VFX pro

Rigging Dojo:  Production Sculpting F.A.C.S Facial Blendshapes for VFX A must for AAA and Feature Film face rigging character TDs and Modellers! We are official launching our new course, “Production Sculpting FACS Facial Blendshapes for VFX”, after we had an amazing early access beta run.  The improvements and breakthroughs in the students were fantastic to…

Maya API Xcode Setup for development by Alum Alex Widener

  Our Rigging Dojo  Alum and recent student of our API course, Alex Widener, was kind enough to write up how to get Xcode working with Maya.   The full PDF is here along with the DMG file. XcodeMaya.pdf MayaXCodeFiles.dmg The requirements according to Autodesk are to be using Xcode 5.0.2 with the 10.8 SDK(comes…

Successful Mirror Skin Weights Options

Use these Mirror Skin Weights Options from Rigging Dojo to improve your results. Maya skinning tools can be picky at times but as long as you don’t let it have to many choices, like a 2 year old child, then things can go very well. Here are our recommended settings to get good results 99%…

Happy 2015

Happy New Year everyone, We are back after taking a long overdue, real life holiday vacation with lots of catching up on personal things and very little thought about work. We are ready to get back to work on lots of projects, both public and behind the scenes. Sorry for the vagueness lack of details,…