Rigging Dojo was founded to help artists overcome the obstacles of computer animation production by focus on teaching the art and science of character rigging.
We provides personal customized training for artists looking to learn new skills or update existing ones and level up in their career.
Our courses have a true mentor-mentee based approach much like actual production. Our mentors work from your learning goals to design curriculum that will grow the skills you want to learn, providing personalized online training unique to Rigging Dojo.
If you are new to production or still in school, we have foundational 101 training that will get you going in the right direction with the attention you need to succeeded.
From beginners (students) to working professionals looking to enhance their skills, any one* that is willing to work hard and improve their work can apply.
Because classes are not location bound or time based we are able to take English speaking students that have fast internet access, *3d software and a willingness to grow. Custom training from Rigging Dojo helps students improve techniques regardless of skill level for skinning and deformations, scripting (MEL and or python), mechanical rigging , skeleton design, tool creation, animation UI and pipeline improvement,setup and motion capture editing and more.
For price, detailed descriptions and more check out our FAQ page.
We look forward to training with you.
Josh, Brad and Chad
*Autodesk Maya and MotionBuilder will be used for hands on material in class.
Rigging Dojo Students are eligible for Autodesk student Licenses of software.
Technical concepts and rigging knowledge is transferable to most 3d software.
*Ages 18 and older.




