Rigging Dojo presents: Modular Character System (MCS) under the hood


Happy Thanksgiving! well, not quite but we can’t think of a better way to celebrate than with a feast for your brain.
We also can give thanks for Jan Berger of  Suntoucher labs for being our featured host for our live event.

Join us Wednesday November 17th, 2010 @ 8:00 CST
as Rigging Dojo presents: Modular Character System (MCS) under the hood
Come get a peek under the hood of this much anticipated rigging system for Autodesk Maya and learn what makes it such a super cool rigging solution.

Watch it live on our Rigging Dojo Live page or RSVP on VOKLE.

The Modular Character System is an advanced animation and rigging solution for Autodesk Maya.
In this live event, Jan from Suntoucher labs will give us a look under the hood at the techniques that were used in making the MCS.

We will find out how it differs from other rigging solutions, how to rig and animate using the Modular Character System
and some non-conventional uses for it.

See you there!
Josh, Brad, Chad

About Jan Berger:

berger_jan

Jan Berger studied Graphic Design in Berlin and then moved on to study animation at the Academy for Film and Television “Konrad Wolf” in Potsdam Germany, where he would become a teacher later. Ever since he has dealt with creating digital characters and content for various computer games, film and television companies. Last year he has joined the Disney Animation Studios to work as Character Technical Director and Technical Animator on Tangled and other projects.

Being interested in searching for more flexible rigging and animation solutions, Jan spent a couple of years on and off designing and developing a unique system to describe kinematic hierarchies which allows to build more flexible and easy to use digital characters. This is intended to be the foundation for further research and development to advance the art and science of character rigging for animation.

Jan just recently returned to Berlin and will continue to work as an academic assistant at the Academy for Film and Television teaching rigging and modeling and doing artistic research with motion capture.

The Modular Character System is an advanced animation and rigging solution for Autodesk Maya.
In this live event, Jan from Suntoucher labs will give us a look under the hood at the techniques that were used in making the MCS.
We will find out how it differs from other rigging solutions, how to rig and animate using the Modular Character System and some non-conventional uses for the MCS.

2 Responses to Rigging Dojo presents: Modular Character System (MCS) under the hood

  1. vinoda says:

    hi it’s nice rigging system how to leran this rigging system plz sujecion me

  2. Bhavesh Suthar says:

    Hi,
    I would love to have this system on my personal shelf.
    please let me know when it will be available ?

    Thanks in advance…

    Regards,
    Bhavesh Suthar

Leave a Reply


*

Google+